Guides

100 Days at Sea Beginner Guide

The short opening route: harpoon, Bonfire level 3, Sawmills, then food and a map. The full version is the Beginner Survival guide.

100 Days at Sea Beginner Guide

The short opening route: harpoon, Bonfire level 3, Sawmills, then food and a map. The full version is the Beginner Survival guide.

First session

  1. Stay next to spawn — Join place 70411440483149. Hook wood and metal. Feed the Bonfire and keep a fuel reserve. The first harpoon grab is the Hooked! badge.
  2. Unlock planks — Reach Bonfire level 3. Craft Sawmills. July 2026 guides report 10 Wood and 2 Metal each. Confirm the craft menu, then build at least two.
  3. Then food, map, and defense — Add Crab Trap, then Map Radar. At Bonfire level 4, Magnet is reported at 30 Metal and 10 Wood. Buy the Auto Turret for a reported 150 Doubloons when nights start hurting.
  4. Spend Pearls second — Redeem CORAL and SPOOKY if you have not. Buy Survivor or Medic before you open a companion chest. Read Classes for the July 2026 price table and the shop warning.

Published starter guides

FAQ

Frequently Asked Questions

What is the goal in 100 Days at Sea?

Survive 100 in-game days in the Bermuda Triangle. You hook resources with a harpoon, build a raft, visit islands, and fight the threats named on the official badges.

Is this the same game as 99 Nights in the Forest?

No. 100 Days at Sea is made by Stranded Devs. Its description credits 99 Nights in the Forest, by Grandma's Favorite Games, as the inspiration. Codes from one game do not redeem in the other.

Which codes are worth trying?

Join a server, open CODES in the top-left, type the string exactly, and press SUBMIT. CORAL and SPOOKY are the two codes public trackers still treated as working on 10 November 2026. CORAL's Pearl amount is listed as 20 by most of those trackers and 40 by Destructoid.

What should I build first?

Feed the Bonfire to level 3, then craft Sawmills. Community guides from July 2026 put the Sawmill cost at 10 Wood and 2 Metal and tell you to build at least two. Crab Trap and Map Radar come next. Confirm every cost in the craft menu.

What is the difference between Pearls and Doubloons?

Pearls buy permanent classes and companion chests. Doubloons are the in-run merchant currency. A September 2026 developer note, reported on 10 November 2026, says Doubloons now save between runs and pay for companion upgrades.