Codes

Codes, Pearl Conflicts, and the First Purchase

CORAL and SPOOKY are the codes trackers still listed on 10 November 2026. The Pearl amount for CORAL is not settled.

Codes, Pearl Conflicts, and the First Purchase

CORAL and SPOOKY are the codes trackers still listed on 10 November 2026. The Pearl amount for CORAL is not settled.

What to redeem

Public trackers checked through 10 November 2026 agree on two working codes:

  • CORAL — added with the Sunken Treasure update on 6–7 November 2026. Most lists say 20 Pearls. Destructoid, updated 7 November 2026, says 40 Pearls. Redeem it and read the grant you actually receive.
  • SPOOKY — 20 Pearls, added 23 October 2026 with the Halloween window. Destructoid still listed it on 7 November 2026. One tracker had already moved it to a check or expired state, so it is the less stable of the two.

Strings that trackers do not agree on

RIVAL, RAFT, and SURVIVOR were still called working by some outlets and expired by others on 10 November 2026, including Destructoid's 7 November expired list. They are not filed here as active or expired. Each was associated with 20 Pearls when it was listed. Type them only as optional attempts: RIVAL, RAFT, SURVIVOR.

Expired rows on the codes page are the strings those same trackers agree are dead: SKELLY, CLASSES, DECORATE, 20Pearls, CORRUPT, POTION, CHAOS, HERO, and ALIENS. HERO was named in a developer event post on the Roblox page on 10 July 2026.

SEAADVENTURE, STRANDEDDEVS, and 100DAYS show up on unstructured code blogs with rewards such as coins or a companion chest. They are not in the November tracker set that names the Pearl codes, so they are not listed.

Redeem steps

  1. Open 100 Days at Sea and join a server.
  2. Press CODES in the top-left.
  3. Type the code in the Enter Code box. Roblox Den describes these codes as case-sensitive, so use the capitals shown.
  4. Press SUBMIT.

Each code works once per account. A trailing space fails. After a Friday update, leave and join a fresh server before you decide a new code is dead.

Codes button in the top-left of 100 Days at Sea

Where Pearls go first

Classes are permanent lobby purchases and the shop stock rotates, so you cannot assume every class is on sale in one visit. You equip one class for a run and cannot switch mid-run. Companion chests are random rolls: 40 Pearls for Fisherman's Chest, 80 for Warrior Chest, and 120 for Pirate Chest and Magma Chest in the mid-2026 tables.

For a first account, redeem CORAL and SPOOKY, claim badges you have already earned, then buy Survivor or Medic around 50 Pearls. Open chests after the raft has Sawmills and food. TechWiser also lists a one-time group chest after joining the Stranded Devs group and liking the game, daily quests, and a Buku Merchant offer of 10 Pearls for 500 Doubloons once per run. Confirm those offers in the lobby, because amounts change.

Codes from 99 Nights in the Forest do not redeem here.

FAQ

Frequently Asked Questions

What is the goal in 100 Days at Sea?

Survive 100 in-game days in the Bermuda Triangle. You hook resources with a harpoon, build a raft, visit islands, and fight the threats named on the official badges.

Is this the same game as 99 Nights in the Forest?

No. 100 Days at Sea is made by Stranded Devs. Its description credits 99 Nights in the Forest, by Grandma's Favorite Games, as the inspiration. Codes from one game do not redeem in the other.

Which codes are worth trying?

Join a server, open CODES in the top-left, type the string exactly, and press SUBMIT. CORAL and SPOOKY are the two codes public trackers still treated as working on 10 November 2026. CORAL's Pearl amount is listed as 20 by most of those trackers and 40 by Destructoid.

What should I build first?

Feed the Bonfire to level 3, then craft Sawmills. Community guides from July 2026 put the Sawmill cost at 10 Wood and 2 Metal and tell you to build at least two. Crab Trap and Map Radar come next. Confirm every cost in the craft menu.

What is the difference between Pearls and Doubloons?

Pearls buy permanent classes and companion chests. Doubloons are the in-run merchant currency. A September 2026 developer note, reported on 10 November 2026, says Doubloons now save between runs and pay for companion upgrades.