Companions

Companion Chests and Reported Drop Rates

Four companion chests have published drop tables, from 40 to 120 Pearls. Ice Chest is named elsewhere without a full list.

Companion Chests and Reported Drop Rates

Four companion chests have published drop tables, from 40 to 120 Pearls. Ice Chest is named elsewhere without a full list.

Chests, not direct buys

Companions come from Companion Shop chests bought with Pearls. You equip one at a time. Mid-2026 tables from Deltia's Gaming, TechWiser, and GamesToUse agree on four chests. A fifth Ice Chest at 120 Pearls is named by some of those guides, but a complete Ice drop list was not in the pages read here, so it is not catalogued.

The calculator on this site only answers a single independent drop percent. It does not roll the whole chest.

Fisherman's Chest — 40 Pearls

Companion Reported chance Effect
Frog 25% 5% less hunger
Turtle 25% 5% more health
Crab 25% 5% more gun damage
Dolphin 13% 7.5% sprint speed
Shark 13% 7.5% melee damage

Warrior Chest — 80 Pearls

Companion Reported chance Effect
Snorf 32% 5% more health
Cat 32% 5% sprint speed
Octopus 16% Brings materials about every 120 seconds
Shark 16% 7.5% melee damage
Swordfish 5% 10% melee damage

Pirate Chest — 120 Pearls

Companion Reported chance Effect
Whale 30% 7.5% more health
Seagull 30% Brings food about every 120 seconds
Parrot 30% 7.5% gun damage
Pirate Gunner 5% 10% gun damage
Swordfish 5% 10% melee damage

Magma Chest — 120 Pearls

Companion Reported chance Effect
Dolphin 30% 7.5% sprint speed
Crow 30% Brings food about every 120 seconds
Lava Snail 30% 7.5% less hunger
Salamander 5% Picks up nearby food or loot
Magma Golem 5% 10% melee damage

Shark, Dolphin, and Swordfish appear in more than one chest. The effect text is the same; the chance depends on the chest.

When a chest is worth it

Open Fisherman's Chest only after Sawmills and food exist. Salamander is the loot pickup players cite from Magma Chest. Octopus, Seagull, and Crow are the timed gatherers. A July 2026 article also recommends Penguin for a bandage every 220 seconds. Penguin is not in the four tables above, so this wiki does not assign it a chest.

Percentages are guide reports. The shop text is the one that spends your Pearls.

FAQ

Frequently Asked Questions

What is the goal in 100 Days at Sea?

Survive 100 in-game days in the Bermuda Triangle. You hook resources with a harpoon, build a raft, visit islands, and fight the threats named on the official badges.

Is this the same game as 99 Nights in the Forest?

No. 100 Days at Sea is made by Stranded Devs. Its description credits 99 Nights in the Forest, by Grandma's Favorite Games, as the inspiration. Codes from one game do not redeem in the other.

Which codes are worth trying?

Join a server, open CODES in the top-left, type the string exactly, and press SUBMIT. CORAL and SPOOKY are the two codes public trackers still treated as working on 10 November 2026. CORAL's Pearl amount is listed as 20 by most of those trackers and 40 by Destructoid.

What should I build first?

Feed the Bonfire to level 3, then craft Sawmills. Community guides from July 2026 put the Sawmill cost at 10 Wood and 2 Metal and tell you to build at least two. Crab Trap and Map Radar come next. Confirm every cost in the craft menu.

What is the difference between Pearls and Doubloons?

Pearls buy permanent classes and companion chests. Doubloons are the in-run merchant currency. A September 2026 developer note, reported on 10 November 2026, says Doubloons now save between runs and pay for companion upgrades.