Currencies

Pearls

Lobby currency for classes and companion chests.

Pearls in 100 Days at Sea

Pearls: Lobby currency for classes and companion chests. Get it by Codes, play objectives, and the offers listed in the lobby. Use it to Spend the first Pearls on Survivor or Medic. Delay chests until the raft has food.

What is Pearls?

Pearls are the persistent currency for the Class Shop and Companion Shop. Codes that public lists agree on pay Pearls. CORAL is reported as 20 or 40. SPOOKY is reported as 20. TechWiser also lists badges, daily quests, a one-time group chest, Robux bundles, and a once-per-run Buku Merchant trade of 10 Pearls for 500 Doubloons. Badge records themselves do not print a Pearl amount.

Published facts

Pearls facts
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How do you get Pearls?

Codes, play objectives, and the offers listed in the lobby.

How do you use Pearls?

Spend the first Pearls on Survivor or Medic. Delay chests until the raft has food.

FAQ

Pearls questions

What is the goal in 100 Days at Sea?

Survive 100 in-game days in the Bermuda Triangle. You hook resources with a harpoon, build a raft, visit islands, and fight the threats named on the official badges.

Is this the same game as 99 Nights in the Forest?

No. 100 Days at Sea is made by Stranded Devs. Its description credits 99 Nights in the Forest, by Grandma's Favorite Games, as the inspiration. Codes from one game do not redeem in the other.

Which codes are worth trying?

Join a server, open CODES in the top-left, type the string exactly, and press SUBMIT. CORAL and SPOOKY are the two codes public trackers still treated as working on 10 November 2026. CORAL's Pearl amount is listed as 20 by most of those trackers and 40 by Destructoid.

What should I build first?

Feed the Bonfire to level 3, then craft Sawmills. Community guides from July 2026 put the Sawmill cost at 10 Wood and 2 Metal and tell you to build at least two. Crab Trap and Map Radar come next. Confirm every cost in the craft menu.

What is the difference between Pearls and Doubloons?

Pearls buy permanent classes and companion chests. Doubloons are the in-run merchant currency. A September 2026 developer note, reported on 10 November 2026, says Doubloons now save between runs and pay for companion upgrades.